InputData
channel InputDataimport InputData from Wax;The current frame's ordered batch of physical-key, mouse, and window events. Use this raw
channel when event ordering matters; text editing arrives separately through TextData.
Members
eventsfield
public ReadOnlySpan<InputEvent> eventsEvents in the order the host supplied them for this frame. A frame with no input has an empty batch.
GetChangesmethod
public static fn GetChanges() : InputDataChangesProvided by the compiler.